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Hypothesis-Driven Development: When Four Out of Five Hypotheses Fail — and It's the Most Productive Week You've Ever Had

If you're building AI systems — agents, RAG pipelines, fine-tuned models, anything that learns — you already know that unit tests are necessary and completely insufficient. Tests tell you whether a function returns the right value. They can't tell you whether your system understands what it learned. Whether

When Simulations Lie: What Live Testing Taught Us

Our simulation predicted 80% accuracy. Live testing delivered 54%. That's not a rounding error. That's a 26-point gap that calls into question how we validate AI systems. The Setup We built a predictive processing module for our neurosymbolic beings (Paper 118). The idea: a being should

The Hallucination Problem Is a Design Problem

Every few months, a new paper announces a technique to "reduce hallucinations" in large language models. Retrieval-Augmented Generation. Chain-of-thought prompting. Constitutional AI. Self-consistency checking. These are patches on an architecture that was never designed for factual reliability. The Real Problem LLMs hallucinate because they were built to predict

What Video Games Taught Us About AI Memory

Open-world video games face a problem that looks nothing like AI memory — until you squint. The Rendering Problem In a game like Zelda, Breath of the Wild, the world is enormous. You can't render every tree, rock, and building at full detail simultaneously — the GPU would melt. So

Crystallization: Teaching AI to Remember

Crystallization: Teaching AI to Remember When an LLM answers a question, the answer evaporates. Next session, it's gone — no trace, no memory, no learning. The weights didn't change. The knowledge graph didn't grow. The system is exactly as ignorant as it was before. We

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